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Pixel Art & Dither
Pixelate photos with retro palettes (Game Boy, CGA, PICO-8, NES, C64) and Floyd-Steinberg, Atkinson or Bayer dithering.
Free, no uploads, no sign-up. Runs 100% in your browser.
How Pixel Art & Dither works
The image is scaled down to blocks, then every block is mapped to the closest colour in the chosen palette, either a classic console palette or an automatic one built with median-cut. Error-diffusion or ordered dithering keeps gradients smooth with few colours.
Input: JPG, PNG, WEBP, AVIF, TIFF. Output: PNG, JPG, WEBP.
How to use Pixel Art & Dither
- Drop an image.
- Set the pixel size and pick a palette.
- Choose a dithering method.
- Download at original size, or at 1 pixel per block for game sprites.
Tips
- Save as PNG; JPG blurs hard pixel edges.
- Atkinson dithering gives the classic early Mac look.
Pixel Art & Dither FAQ
- Is my file uploaded?
- No. Everything runs in this browser tab on your own device. Engines are downloaded once and cached, but your files never leave your computer.
- Are my files uploaded?
- No. This tool runs entirely in your browser tab. Files are read from your disk into memory and the result is generated locally.
- Is it free? Are there limits or watermarks?
- Free and open source (MIT). There are no file-size caps, daily quotas, accounts or watermarks.
- Does it work offline?
- Yes, once the page (and any engine it needs) has loaded, it keeps working without a connection thanks to the service worker cache.
Related tools
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- Image Resizer: Resize to exact pixels, percentages or social presets.
- GIF Maker: Turn a set of images into an animated GIF.
- Image Compressor: Shrink images in bulk with quality and width controls and live savings.